diff options
Diffstat (limited to 'gamemode/core/clienteffects')
| -rw-r--r-- | gamemode/core/clienteffects/cl_effects.lua | 2 | ||||
| -rw-r--r-- | gamemode/core/clienteffects/sv_effects.lua | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/gamemode/core/clienteffects/cl_effects.lua b/gamemode/core/clienteffects/cl_effects.lua index eff8dba..60b71c1 100644 --- a/gamemode/core/clienteffects/cl_effects.lua +++ b/gamemode/core/clienteffects/cl_effects.lua @@ -1,6 +1,6 @@ ---A registry of client-side effects. -- Use this to register effects to be called with sv_effects.lua ---@module cl_effects.lua +--@client cl_effects.lua local log = nrequire("log.lua") local er = {} --master table of effects diff --git a/gamemode/core/clienteffects/sv_effects.lua b/gamemode/core/clienteffects/sv_effects.lua index d364068..9859b95 100644 --- a/gamemode/core/clienteffects/sv_effects.lua +++ b/gamemode/core/clienteffects/sv_effects.lua @@ -1,6 +1,6 @@ ---A way to apply effects on players. -- Also see cl_effects.lua ---@module sv_effects.lua +--@server sv_effects.lua local ed = {} |
