diff options
Diffstat (limited to 'gamemode/core/combat/cl_weaponswing.lua')
| -rw-r--r-- | gamemode/core/combat/cl_weaponswing.lua | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/gamemode/core/combat/cl_weaponswing.lua b/gamemode/core/combat/cl_weaponswing.lua index ec5b954..7f2c927 100644 --- a/gamemode/core/combat/cl_weaponswing.lua +++ b/gamemode/core/combat/cl_weaponswing.lua @@ -82,6 +82,10 @@ net.Receive("artery_doanimation",function() end) end) +---Force the player to do an animation. +-- The animation must have been already registered to animbonelib  +--@usage artery_startanimation <animation name> +--@concommand artery_startanimation concommand.Add("artery_startanimation",function(ply,cmd,args) if not ply:IsAdmin() then return end swingtbl = {} |
