diff options
Diffstat (limited to 'gamemode/core/combat')
| -rw-r--r-- | gamemode/core/combat/sv_weaponswing.lua | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/gamemode/core/combat/sv_weaponswing.lua b/gamemode/core/combat/sv_weaponswing.lua index ea43f0b..2d45d31 100644 --- a/gamemode/core/combat/sv_weaponswing.lua +++ b/gamemode/core/combat/sv_weaponswing.lua @@ -26,8 +26,8 @@ net.Receive("artery_notifyserverofswing",function() local anim = net.ReadString() local data = net.ReadTable() - print("Got swing data for ",weapon,anim) - PrintTable(data) + --print("Got swing data for ",weapon,anim) + --PrintTable(data) --Get the data that already exists for this weapon local olddata = file.Read("artery/dynamic/swingdata/" .. weapon .. ".txt","DATA") @@ -42,8 +42,8 @@ net.Receive("artery_notifyserverofswing",function() end) function ws.makeSwingable(tbl) - print("Makeing a swingable out of:") - PrintTable(tbl) + --print("Makeing a swingable out of:") + --PrintTable(tbl) assert(tbl.Name,"Tried to make a swingable weapon out of an item with no name!") assert(tbl.attacks,"Tried to make a swingable weapon out of an item with no attacks! See rustyaxe.lua for example") assert(tbl.pacname,"Tried to make a swingable weapon without a pac name! see rustyaxe.lua for example") |
