diff options
Diffstat (limited to 'gamemode/core/database/sv_setup.lua')
| -rw-r--r-- | gamemode/core/database/sv_setup.lua | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/gamemode/core/database/sv_setup.lua b/gamemode/core/database/sv_setup.lua index 32a4177..756fb20 100644 --- a/gamemode/core/database/sv_setup.lua +++ b/gamemode/core/database/sv_setup.lua @@ -71,8 +71,8 @@ function sql.GetPlayerData(ply) return end local _,_,x,y,z = string.find(mtbl.lastlocation,"([-%d%.]+) ([-%d%.]+) ([-%d%.]+)") - local vec = {x,y,z} - for k,v in pairs(vec) do vec[k] = tonumber(v) end + local vec = {x,y,z} + for k,v in pairs(vec) do vec[k] = tonumber(v) end ply:SetPos(Vector(unpack(vec))) q.deserialize_player(ply,plyd) end @@ -106,17 +106,17 @@ function sql.CreatePlayerTable(ply) end function sql.SendPlayerToInstance(ply,ls,ll) - local s64 = ply:SteamID64() - local plydata = q.serialize_player(ply) - local plymeta = util.TableToJSON({ - lastserver = ls, - lastlocation = ll - }) - local q_str = q.s_fmt(save_player_query,plymeta,plydata,s64) - local q_suc = function(res,li) - --print("Successfully saved player data") - end - MySQLite.query(q_str,q_suc,q_fai) +local s64 = ply:SteamID64() +local plydata = q.serialize_player(ply) +local plymeta = util.TableToJSON({ + lastserver = ls, + lastlocation = ll +}) +local q_str = q.s_fmt(save_player_query,plymeta,plydata,s64) +local q_suc = function(res,li) + --print("Successfully saved player data") +end +MySQLite.query(q_str,q_suc,q_fai) end concommand.Add("DoQuery",function(ply,cmd,args) |
