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path: root/gamemode/core/mapstich/sv_mapstich.lua
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Diffstat (limited to 'gamemode/core/mapstich/sv_mapstich.lua')
-rw-r--r--gamemode/core/mapstich/sv_mapstich.lua5
1 files changed, 2 insertions, 3 deletions
diff --git a/gamemode/core/mapstich/sv_mapstich.lua b/gamemode/core/mapstich/sv_mapstich.lua
index bd671bd..6a2ae38 100644
--- a/gamemode/core/mapstich/sv_mapstich.lua
+++ b/gamemode/core/mapstich/sv_mapstich.lua
@@ -43,8 +43,9 @@ concommand.Add("artery_saveplayer",function(ply,cmd,args)
end)
net.Receive("art_zonechange",function(len,ply)
-
+ SavePlayerData(ply)
timer.Simple(0.5,function()
+ if not IsValid(ply) then return end
local zone = ply:GetCurrentZone("artery_serverchange")
if zone then
dontupdatedisconnect[ply] = true
@@ -71,8 +72,6 @@ net.Receive("art_zonechange",function(len,ply)
print("Query",sql)
print("Error",err)
end)
-
- SavePlayerData(ply)
end
end)
end)