diff options
Diffstat (limited to 'gamemode/core/mapstich')
| -rw-r--r-- | gamemode/core/mapstich/sv_mapstich.lua | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/gamemode/core/mapstich/sv_mapstich.lua b/gamemode/core/mapstich/sv_mapstich.lua index 91b4ec2..5fd8129 100644 --- a/gamemode/core/mapstich/sv_mapstich.lua +++ b/gamemode/core/mapstich/sv_mapstich.lua @@ -1,3 +1,7 @@ +---Bits to help with transfering players. +-- Transfers players between areas when they hit a art_serverchange zone +--@module sv_mapstich.lua + --Make sure zones are loaded already nrequire("sv_mysqlite.lua") if not nrequire("sh_zones.lua") then return end @@ -39,6 +43,9 @@ local function SavePlayerData(ply) end) end +---Saves the player. +-- Saves the player as if they had disconnected, or transfered to another level +--@concommand artery_saveplayer concommand.Add("artery_saveplayer",function(ply,cmd,args) SavePlayerData(ply) end) |
