diff options
Diffstat (limited to 'gamemode/core/mapstich')
| -rw-r--r-- | gamemode/core/mapstich/cl_mapstich.lua | 2 | ||||
| -rw-r--r-- | gamemode/core/mapstich/sv_mapstich.lua | 1 |
2 files changed, 2 insertions, 1 deletions
diff --git a/gamemode/core/mapstich/cl_mapstich.lua b/gamemode/core/mapstich/cl_mapstich.lua index e1e5fcc..62cad3f 100644 --- a/gamemode/core/mapstich/cl_mapstich.lua +++ b/gamemode/core/mapstich/cl_mapstich.lua @@ -1,7 +1,7 @@ --[[ The client constantly cheks to see if we're in a serverchnage zone ]] - +nrequire("sh_zones.lua") hook.Add("Think","artery_checklevelchange",function() local z = LocalPlayer():GetCurrentZone() --print("looks like i'm in zone",z) diff --git a/gamemode/core/mapstich/sv_mapstich.lua b/gamemode/core/mapstich/sv_mapstich.lua index ff84fca..0a20828 100644 --- a/gamemode/core/mapstich/sv_mapstich.lua +++ b/gamemode/core/mapstich/sv_mapstich.lua @@ -1,5 +1,6 @@ --Make sure zones are loaded already nrequire("sv_mysqlite.lua") +nrequire("sh_zones.lua") local q = nrequire("core/database/sv_queries.lua") --if not zones then error("This thing needs zones to function!") end |
