diff options
Diffstat (limited to 'gamemode/core')
| -rw-r--r-- | gamemode/core/database/sv_setup.lua | 6 | ||||
| -rw-r--r-- | gamemode/core/npc/sv_npcsystem.lua | 2 |
2 files changed, 4 insertions, 4 deletions
diff --git a/gamemode/core/database/sv_setup.lua b/gamemode/core/database/sv_setup.lua index dd2332d..a99cef4 100644 --- a/gamemode/core/database/sv_setup.lua +++ b/gamemode/core/database/sv_setup.lua @@ -68,9 +68,9 @@ function sql.GetPlayerData(ply) local mtbl = util.JSONToTable(meta) if mtbl.lastserver ~= game.GetIPAddress() then --ply:ConCommand("connect " .. mtbl.lastserver) - net.Start("art_sendtoserver") - net.WriteString(mtbl.lastserver) - net.Send(ply) + -- net.Start("art_sendtoserver") + -- net.WriteString(mtbl.lastserver) + -- net.Send(ply) return nil end local _,_,x,y,z = string.find(mtbl.lastlocation,"([-%d%.]+) ([-%d%.]+) ([-%d%.]+)") diff --git a/gamemode/core/npc/sv_npcsystem.lua b/gamemode/core/npc/sv_npcsystem.lua index d376d6d..7c75f90 100644 --- a/gamemode/core/npc/sv_npcsystem.lua +++ b/gamemode/core/npc/sv_npcsystem.lua @@ -10,7 +10,7 @@ local autocompletef ---Registers an NPC. -- Adds an npc to the global table. NPC's should have unique .Name fields, if they don't, this function will error. ---@see npc +--@see npctbl --@tparam table npc The npc's table. function n.RegisterNPC(npc) assert(npc ~= nil, "Attempted to register a nil npc") |
