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-rw-r--r--gamemode/inventorysystem/shapedinventory/sh_shaped.lua2
-rw-r--r--gamemode/inventorysystem/skills/sh_skillcommon.lua2
2 files changed, 3 insertions, 1 deletions
diff --git a/gamemode/inventorysystem/shapedinventory/sh_shaped.lua b/gamemode/inventorysystem/shapedinventory/sh_shaped.lua
index 1b53d43..e9b2e91 100644
--- a/gamemode/inventorysystem/shapedinventory/sh_shaped.lua
+++ b/gamemode/inventorysystem/shapedinventory/sh_shaped.lua
@@ -104,6 +104,8 @@ function inv:Remove(tbl)
end
end
end
+ print("shaped is returning",item)
+ return item
end
function inv:Get(tbl)
diff --git a/gamemode/inventorysystem/skills/sh_skillcommon.lua b/gamemode/inventorysystem/skills/sh_skillcommon.lua
index d48fb98..fd05eaa 100644
--- a/gamemode/inventorysystem/skills/sh_skillcommon.lua
+++ b/gamemode/inventorysystem/skills/sh_skillcommon.lua
@@ -2,7 +2,7 @@
Common functions since skills are a special inventory, adding skills need to be a special item
]]
local itm = nrequire("item.lua")
-
+local log = nrequire("log.lua")
--Common things
--Make sure items have a "name" and "ammt" attribute
local item = {}