diff options
Diffstat (limited to 'gamemode/shared/questsystem/subterr_generator.lua')
| -rw-r--r-- | gamemode/shared/questsystem/subterr_generator.lua | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/gamemode/shared/questsystem/subterr_generator.lua b/gamemode/shared/questsystem/subterr_generator.lua index f946a7a..67a1f55 100644 --- a/gamemode/shared/questsystem/subterr_generator.lua +++ b/gamemode/shared/questsystem/subterr_generator.lua @@ -1,25 +1,25 @@ -do return end -if SERVER then return end -local quest = {} - -quest.Name = "Subterr_generator" - -local questtext = { - [1] = "Visit the Tinkerer to see if he has a replacement Toggle Chip", - [2] = "V̶i̶s̶i̶t̶ ̶t̶h̶e̶ ̶T̶i̶n̶k̶e̶r̶e̶r̶ ̶t̶o̶ ̶s̶e̶e̶ ̶i̶f̶ ̶h̶e̶ ̶h̶a̶s̶ ̶a̶ ̶r̶e̶p̶l̶a̶c̶e̶m̶e̶n̶t̶ ̶T̶o̶g̶g̶l̶e̶ ̶C̶h̶i̶p̶\n\nGet the toggle chip back to Tom", - [3] = "V̶i̶s̶i̶t̶ ̶t̶h̶e̶ ̶T̶i̶n̶k̶e̶r̶e̶r̶ ̶t̶o̶ ̶s̶e̶e̶ ̶i̶f̶ ̶h̶e̶ ̶h̶a̶s̶ ̶a̶ ̶r̶e̶p̶l̶a̶c̶e̶m̶e̶n̶t̶ ̶T̶o̶g̶g̶l̶e̶ ̶C̶h̶i̶p̶\nG̶e̶t̶ ̶t̶h̶e̶ ̶t̶o̶g̶g̶l̶e̶ ̶c̶h̶i̶p̶ ̶b̶a̶c̶k̶ ̶t̶o̶ ̶T̶o̶m̶\nLooks like the generator is working again!\n(QUEST COMPLETE)" -} - -quest.DrawQuestInfo = function(panel,status) - print("Drawing quest info!") - local label = vgui.Create( "DLabel", panel ) - --label:Dock(FILL) - --label:Dock(BOTTOM) - label:SetSize((ScrW() / 4) - 20,(ScrH() / 2) - 50) - --label.Paint = function(self,w,h) draw.RoundedBox(4,0,0,w,h,Color(0,160,167)) end - label:SetWrap(true) - label:SetText( questtext[status] ) - label:SetDark() -end - -ART.RegisterQuest(quest) +-- do return end +-- if SERVER then return end +-- local quest = {} +-- +-- quest.Name = "Subterr_generator" +-- +-- local questtext = { +-- [1] = "Visit the Tinkerer to see if he has a replacement Toggle Chip", +-- [2] = "V̶i̶s̶i̶t̶ ̶t̶h̶e̶ ̶T̶i̶n̶k̶e̶r̶e̶r̶ ̶t̶o̶ ̶s̶e̶e̶ ̶i̶f̶ ̶h̶e̶ ̶h̶a̶s̶ ̶a̶ ̶r̶e̶p̶l̶a̶c̶e̶m̶e̶n̶t̶ ̶T̶o̶g̶g̶l̶e̶ ̶C̶h̶i̶p̶\n\nGet the toggle chip back to Tom", +-- [3] = "V̶i̶s̶i̶t̶ ̶t̶h̶e̶ ̶T̶i̶n̶k̶e̶r̶e̶r̶ ̶t̶o̶ ̶s̶e̶e̶ ̶i̶f̶ ̶h̶e̶ ̶h̶a̶s̶ ̶a̶ ̶r̶e̶p̶l̶a̶c̶e̶m̶e̶n̶t̶ ̶T̶o̶g̶g̶l̶e̶ ̶C̶h̶i̶p̶\nG̶e̶t̶ ̶t̶h̶e̶ ̶t̶o̶g̶g̶l̶e̶ ̶c̶h̶i̶p̶ ̶b̶a̶c̶k̶ ̶t̶o̶ ̶T̶o̶m̶\nLooks like the generator is working again!\n(QUEST COMPLETE)" +-- } +-- +-- quest.DrawQuestInfo = function(panel,status) +-- print("Drawing quest info!") +-- local label = vgui.Create( "DLabel", panel ) +-- --label:Dock(FILL) +-- --label:Dock(BOTTOM) +-- label:SetSize((ScrW() / 4) - 20,(ScrH() / 2) - 50) +-- --label.Paint = function(self,w,h) draw.RoundedBox(4,0,0,w,h,Color(0,160,167)) end +-- label:SetWrap(true) +-- label:SetText( questtext[status] ) +-- label:SetDark() +-- end +-- +-- ART.RegisterQuest(quest) |
