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-rw-r--r--gamemode/shared/sh_quests.lua35
1 files changed, 0 insertions, 35 deletions
diff --git a/gamemode/shared/sh_quests.lua b/gamemode/shared/sh_quests.lua
deleted file mode 100644
index ace050a..0000000
--- a/gamemode/shared/sh_quests.lua
+++ /dev/null
@@ -1,35 +0,0 @@
---[[
- Details how quests are handeled
-]]
-
-local pmeta = FindMetaTable("Player")
-
-if SERVER then
- util.AddNetworkString("synchquest")
-end
-
-function pmeta:SynchronizeQuest(name)
- net.Start("synchquest")
- net.WriteString(name)
- net.WriteUInt(self.Quests[name],16)
- net.Send(self)
-end
-
-if CLIENT then
- net.Receive("synchquest",function()
- LocalPlayer().Quests = LocalPlayer().Quests or {}
- print("Got quest status")
- local questname,queststatus = net.ReadString(), net.ReadUInt(16)
- LocalPlayer().Quests[questname] = queststatus
- end)
-
- ART.Quests = ART.Quests or {}
- function ART.RegisterQuest(tbl)
- assert(ART.Quests[tbl.Name] == nil,"Tried to register two quests with the same name:" .. tbl.Name)
- ART.Quests[tbl.Name] = tbl
- end
-
- function ART.GetQuest(name)
- return ART.Quests[name]
- end
-end