diff options
Diffstat (limited to 'gamemode/utility')
| -rw-r--r-- | gamemode/utility/svg/cl_svg.lua | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/gamemode/utility/svg/cl_svg.lua b/gamemode/utility/svg/cl_svg.lua index 623c9e1..52b8556 100644 --- a/gamemode/utility/svg/cl_svg.lua +++ b/gamemode/utility/svg/cl_svg.lua @@ -1,5 +1,5 @@ local svg = {} -local fn = nrequire("fn.lua") +--local fn = nrequire("fn.lua") local file_cache_max_size = 100 local file_cache_size = 0 local file_cache = {} @@ -63,7 +63,7 @@ function svg.MaterialFromSVG(spath,background,foreground) end html:SetHTML(string.format([[ <style>%s%sbody{overflow:hidden}</style><body>%s</body> -]],bgf,fgf,svgdata)) +]],background and bgf or "",fgf and foreground or "",svgdata)) local mat = {} toprocess[#toprocess + 1] = {mat,html} return mat @@ -85,8 +85,8 @@ function svg.SvgOnDpanel(spath,background,foreground,dpanel) local ret = {} ret.html = vgui.Create("DHTML",dpanel) ret.path = spath - ret.fg = foreground - ret.bg = background + ret.fg = foreground or Color(0,0,0,255) + ret.bg = background or Color(255,255,255,0) ret.UpdateForeground = updatesvgfg ret.UpdateBackground = updatesvgbg ret.UpdateImage = updatesvgimg |
