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* Various updatesAlexander Pickering2018-07-21
| | | | | | | | | | | * Animation api now allows sequences to be played * items now have a .inv attribute that is set when they are added to shaped or equipment inventories * Refactored the way skill inventory is structured * Added some more methods to cl_common to move items around on a player * Minor update to nrequire to display purple message when asked to include a file that dosn't exist.
* Finished gather quest arcsAlexander Pickering2018-07-15
| | | | | Finished base quest system, and added "Gather" arcs, where players gather a certain number of a certain item.
* Removed old data loaderAlexander Pickering2018-04-03
| | | | | Removed the old way to load data, it was already not being loaded, so removeing it shouldn't hurt anything.
* Fix #3Alexander Pickering2018-03-25
| | | | | Allows pacs that have been loaded on join to be removed Also loads player data much sooner after the player spawns in.
* Fix a syntax errorAlexander Pickering2018-03-23
| | | | Fix a syntax error that get triggered by new player being made.
* Started working on quest inventoryAlexander Pickering2018-03-23
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* Added more debuggingAlexander Pickering2018-03-23
| | | | Added more debugs statements for debuging player loading.
* Issue hints if database is wrongAlexander Pickering2018-03-23
| | | | | Issues a hint about mysqlite not use Mysqloo if another database is being used.
* Refactored the inventory systemAlexander Pickering2018-03-23
| | | | Inventory system now uses flyweight pattern with metatables.
* Refactored clientAlexander Pickering2018-03-05
| | | | | Moved the responsibility for calling all observers into the client's inventory code, and out of cl_invtracker.
* Fixed random erroring from npcsAlexander Pickering2018-02-28
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* Breaking redirect to implement a better systemAlexander Pickering2018-02-28
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* Generalize the ply:Has() functionAlexander Pickering2018-02-28
| | | | | | Allow ply:Has() to accept functions (it already did, but now the documentation matches to explicitly allow it), and the variable names are not misleading.
* Massive updatesAlexander Pickering2018-01-14
| | | | | updates to nrequire, only re-includes things out of date changes to cl_inventory, and config
* Logo delayAlexander Pickering2018-01-09
| | | | | logo now displays aftera short delay, so it's probably the first thing seen when opening console.
* Changed nrequire() to do the job of dataloaderAlexander Pickering2018-01-09
| | | | | As a side effect, this means that mods can now nrequire() from other mods, and that the dataloader is depriciated.
* CommentsAlexander Pickering2017-11-27
| | | | | Added some comments to the colortheme config Added some comments to inventory registry
* More documentationAlexander Pickering2017-11-18
| | | | | | * Documented the item table * Documented the inventory table * Started writing tutorials
* Updates to documentationAlexander Pickering2017-11-18
| | | | | | * Fixed typos in README * Added Server/Client/Shared kinds to documentation * Documentation now includes readme
* Various updatesAlexander Pickering2017-11-17
| | | | Fixed a few problems with dependencies
* Removed most of the debug print statements in the coreAlexander Pickering2017-11-11
| | | | Also did some other stuff I guess
* Finished LDoc commentsAlexander Pickering2017-11-08
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* Added luadoc comments for core\npc filesAlexander Pickering2017-11-07
| | | | Only need to add comments to like half of them though.
* Added luadoc for pacsAlexander Pickering2017-11-07
| | | | Added luadoc notation to concommands and functions in sv_pac.lua
* Added client effect libraryAlexander Pickering2017-11-06
| | | | Simple way to register and call client effects
* Several additionsAlexander Pickering2017-11-06
| | | | | | | | * Minor bugfix / feature addition for dropped entities * Major bugfix for inventories * Adjusted logo * ADded some more skills * Stoped bundeling bobbleheadbob's zones api
* Minor updateAlexander Pickering2017-11-05
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* Massive changesAlexander Pickering2017-11-04
| | | | | | | | | * New error messages for missing dependencies * Removed useless art_serverchanger entity * Added a sweet ascii logo * Added Skills * Minor fixes to cl_inventory tracker * Changed a few prints to use logging module
* Added bobleheadbob's zonesAlexander Pickering2017-11-04
| | | | Added zones api and required it from maptich
* Updated internal representation of inventoriesAlexander Pickering2017-10-09
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* Improved data loaderAlexander Pickering2017-09-09
| | | | Data loader now uses coroutines so that it probably won't crash clients.
* Deleted a lot of codeAlexander Pickering2017-09-08
| | | | Deleted code that was not being used, and some of the images too.
* Various debugging thingsAlexander Pickering2017-09-02
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* Fixed some bugsAlexander Pickering2017-08-25
| | | | | | * Huntables now drop items correctly * Shop npcs work * Fixed a bug in shaped inventory
* Fix all linter warningsAlexander Pickering2017-08-24
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* Various updateAlexander Pickering2017-08-24
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* Hotfix for map stichAlexander Pickering2017-08-22
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* More hotfixAlexander Pickering2017-08-21
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* Hotfix around garry's retardationAlexander Pickering2017-08-21
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* Fixed a bug with server teleportersAlexander Pickering2017-08-21
| | | | Server teleports were not saveing to the database in the right format
* Fixed loading bugAlexander Pickering2017-08-21
| | | | Fixed a bug where the equipment inventory would not load correctly.
* PlayerData and MetaData are now stored as text instead of jsonAlexander Pickering2017-08-18
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* Made console commands admin-onlyAlexander Pickering2017-08-17
| | | | this was probably a big security bug or something lol
* Fixed a bug from the last commitAlexander Pickering2017-08-17
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* Added a callback for weapon swingsAlexander Pickering2017-08-17
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* Added methods for weapons to use recorded swingsAlexander Pickering2017-08-17
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* Fixed recording weapon swingsAlexander Pickering2017-08-17
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* Various additions and removals for serverAlexander Pickering2017-08-07
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* Massive updatesAlexander Pickering2017-06-19
| | | | | | | Lots of stuff was updated, mostly to support addons. Inventory tracking is also updated a little and a bug fixed in inventory. Nrequire now probably won't crash the client, no matter how many times it's used.
* Massive changes I guessAlexander Pickering2017-05-20
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