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# Artery RPG base
Artery is a gamemode base for Garrys Mod that aims to provide a lot of the functionality needed to build an RPG. Artery is organized as a set of modules that each provide one functionality, and an editor that provides an easy-to-use interface for setting up worlds.
Artery can:
* Stich several servers together to create a single logical world
* Save and load player data
* Spawn npcs that wander around, give quests, provides shops, and more!
* Easily work with external NPC addons so you don't have to make all the stuff to kill yourself
* Allow for extensible addons to change basic parts of artery, or just add on to the base
##Dependencies
As of now, artery depends on the following addons:
* bobbleheadbob's zone tool
* CapsAdmin's PAC3 (+JetBoom's animbonelib which comes packaged with PAC3)
* artery_editor
## Installation
To install, simple clone this repository into the gamemodes/ folder of the server. Start the server with `+gamemode artery`
## Setup
In order to build your world, you will probably need to write a lot of your own items, and a few npcs. This is much easier with the artery_editor addon, and GCompute. Just start the server with the sandbox gamemode.
* To add npcs, go under the entities tab, and go to the "artery" section.
* To add randomly spawning monsters, place art_huntablespawn points around the map, and then create zones with bobbleheadbob's Zones tool. Configure the zone with the monsters, and chance of spawning you want.
* To add new items, see the items tutorial on [the documentation](https://cogarr.net/artery/)
* To stich servers together into a logical world, use the zones tool to place art_serverchagne volumes, configure the volume with the server to go to (ipaddress:port) and the location on the server to spawn the player.
Server owner? See @{tut000_setup.md}
Developer looking to use Artery? See the tutorials below!
* @{tut000_setup.md}
* @{tut010_first_addon.md}
* @{tut020_nrequire.md}
* @{tut021_detouring.md}
* @{tut030_inventories.md}
* @{tut031_metatables.md}
* @{tut032_more_fields.md}
* @{tut040_items.md}
* @{tut041_not_enough_items.md}
* @{tut042_too_many_items.md}
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