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do return end
ART.RegisterInventorySheet(function()
local width = ScrW()
local height = ScrH()
local questsheet = vgui.Create( "DPanel")
questsheet.Paint = function(self,w,h) end
--Display quests
local questselector = vgui.Create( "DScrollPanel", questsheet )
questselector:SetSize((width / 4) - 20, (height / 2) - 40)
questselector:SetPos(0,0)
local questinfo = vgui.Create("DScrollPanel", questsheet)
questinfo:SetSize(width / 4, height / 2)
questinfo:SetPos(0,height / 2)
for k,v in pairs(LocalPlayer().Quests or {}) do
print("Displaying quest:" .. k)
local questbutton = vgui.Create( "DButton" , questselector )
questbutton:Dock(TOP)
questbutton:SetText(k)
questbutton.DoClick = function()
print("At point of clicking, art is:")
PrintTable(ART)
ART.GetQuest(k).DrawQuestInfo(questinfo,v)
end
end
return "Quests", questsheet, "icon16/house.png"
end)
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