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path: root/gamemode/client/qpanels/quests.lua
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-- do return end
-- 
-- ART.RegisterInventorySheet(function()
-- 
--     local width = ScrW()
--     local height = ScrH()
-- 
--     local questsheet = vgui.Create( "DPanel")
--     questsheet.Paint = function(self,w,h) end
-- 
--     --Display quests
--     local questselector = vgui.Create( "DScrollPanel", questsheet )
--     questselector:SetSize((width / 4) - 20, (height / 2) - 40)
--     questselector:SetPos(0,0)
--     local questinfo = vgui.Create("DScrollPanel", questsheet)
--     questinfo:SetSize(width / 4, height / 2)
--     questinfo:SetPos(0,height / 2)
--     for k,v in pairs(LocalPlayer().Quests or {}) do
--         print("Displaying quest:" .. k)
--         local questbutton = vgui.Create( "DButton" , questselector )
--         questbutton:Dock(TOP)
--         questbutton:SetText(k)
--         questbutton.DoClick = function()
--             print("At point of clicking, art is:")
--             PrintTable(ART)
--             ART.GetQuest(k).DrawQuestInfo(questinfo,v)
--         end
--     end
-- 
--     return "Quests", questsheet, "icon16/house.png"
-- end)