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local log = nrequire("log.lua")
local inv = {}
--the gui elements
local elements = {}
local questlist = nil
local questlog = nil
local function add_quest(panel,quest,position)
local questbutton = vgui.Create("DButton",questlist)
questbutton:SetText(quest.QuestName)
questbutton.DoClick = function()
log.debug("Setting quest text to:" .. quest:GetText())
questlog:SetText(quest:GetText())
end
log.debug("questlist: " .. tostring(questlist) .. "\tquestbutton: " .. tostring(questbutton))
questlist:AddItem(questbutton)
elements[position] = questbutton
end
local scrw, scrh = ScrW(), ScrH() -- Assume screen size dosn't change
local hh = (scrh - 100) / 2
inv.DrawOnDPanel = function(self,panel)
local spanel = vgui.Create("DPanel", panel)
spanel:Dock(FILL)
local qls = vgui.Create("DScrollPanel", spanel)
qls:SetSize((scrw/4) - 40, hh)
inv.qls = qls
local sls = vgui.Create("DScrollPanel", spanel)
sls:SetSize((scrw/4) - 40, hh)
sls:SetPos(0,hh)
inv.sls = sls
questlist = vgui.Create("DGrid", qls)
questlist:SetCols(4)
questlist:SetColWide(((scrw/4) - 40) /4)
questlist:SetSize((scrw/4) - 50, hh)
inv.questlist = questlist
inv.questlog = questlog
questlog = vgui.Create("DLabel", sls)
questlog:Dock(FILL)
questlog:SetDark(true)
questlog:SetText("Quest Log")
-- questlist:Dock(TOP)
-- questlog:Dock(BOTTOM)
for k,v in pairs(self.track) do
add_quest(panel,v,k)
end
local prox = {}
prox.Put = function(s,position,item)
add_quest(panel,item,position[1])
end
prox.Remove = function(s,position)
questlist:RemoveItem(elements[position[1]])
-- log.error("Atempted to remove a quest")
end
return prox
end
return inv
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