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local com = nrequire("cl_common.lua")
local col = nrequire("config/colortheme.lua")
local inv = {}
local width = ScrW()
--local height = ScrH()
local iconsize = ((width / 4) - 20) / 5
local function default_paint(self,w,h)
--Draw a box
surface.SetDrawColor(col.ui.border)
surface.DrawOutlinedRect( 0, 0, w, h )
--xpcall(self.DrawModel,function() end,self)
end
--[[
local function calcposition(width,height,x,y)
return (y * width) + x
end
]]
local function shapebounds(shape)
local maxx = 0
local maxy = 0
for rn, row in pairs(shape) do
if #row > maxx then maxx = #row end
maxy = rn
end
return maxx, maxy
end
--Run a function on all the panels in a shape
local function runonshape(self,shape,x,y,func)
for i = 1,#shape do
for j = 1, #shape[i] do
if shape[i][j] then
func(self.gridpanels[x + i - 1][y + j - 1])
end
end
end
end
--Draw the item in a position
local function drawitemat(self,x,y,item)
local tp = self.gridpanels[x][y]
if tp == nil then
error("Unable to continue, could not find item at (" .. x .. "," .. y .. ")")
end
tp:Droppable("item")
runonshape(self,item.Shape,x,y,function(panel)
panel:SetVisible(false)
end)
tp:SetVisible(true)
local sx,sy = shapebounds(item.Shape)
tp:SetSize(iconsize * sx, iconsize * sy)
tp:SetText(item.Name)
tp.DoClick = function()
if item.GetOptions then
local dm = DermaMenu()
com.CreateMenuFor(dm,item:GetOptions())
dm:Open()
end
end
if item.DoOnPanel then
item:DoOnPanel(tp)
end
if item.Paint then
tp.PaintOver = item.Paint
end
end
--Reset the position, using the item and it's shape
local function undrawitemat(self,x,y)
local item = self:Get({x,y})
local dpn = self.gridpanels[x][y]
dpn:Droppable("")
dpn:SetText("")
if dpn:GetModel() then
dpn.Entity:Remove()
end
for k,v in pairs(dpn:GetChildren()) do v:Remove() end
runonshape(self,item.Shape,x,y,function(panel)
panel:SetVisible(true)
panel:SetSize(iconsize,iconsize)
panel.PaintOver = default_paint
panel.DoClick = function() end
end)
end
inv.DrawOnDPanel = function(self,panel)
local DScrollPanel = vgui.Create( "DScrollPanel",panel)
DScrollPanel:SetPos( 0, 0 )
DScrollPanel:Dock(FILL)
local grid = vgui.Create( "DGrid", DScrollPanel )
grid:SetPos(0, 0)
grid:SetCols(self.width)
grid:SetColWide(iconsize)
grid:SetRowHeight(iconsize)
self.grid = grid
self.gridpanels = {}
--Create the full grid of dpanels
for x = 1, self.width do
for y = 1, self.height do
local dp = vgui.Create("DModelPanel")
function dp:LayoutEntity( Entity ) return end -- disables default rotation
dp:SetSize(iconsize,iconsize)
dp.PaintOver = default_paint
dp:SetText("")
--dp:Droppable("item")
dp:Receiver("item",com.generatereceiver(),{"one","two","three"})
dp.info = {}
dp.info.owner = self.Owner
dp.info.id = self.id
dp.info.pos = {x,y}
dp.info.inv = self
grid:AddItem(dp)
self.gridpanels[x] = self.gridpanels[x] or {}
self.gridpanels[x][y] = dp
end
end
--Go through the items, and set the dpanels appropriately.
for k,v in pairs(self.tracker) do
if type(v) == "table" then
local column = k % self.width
local row = math.ceil(k / self.height)
drawitemat(self,row,column,v)
end
end
local observer = {}
observer.Put = function(obs,position,item)
drawitemat(self,position[1],position[2],item)
end
observer.Remove = function(obs,position)
undrawitemat(self,position[1],position[2])
end
return observer
end
return inv
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