1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
|
local inv = {}
local sc = nrequire("sh_skillcommon.lua")
--the gui elements
local elements = {}
local set_xp_of = function(name,ammt)
local lvl,frac = sc.levelfunc(ammt)
elements[name].label:SetText(string.format("%s : %d (%2.5f%%)",name,lvl,frac))
elements[name].bar:SetFraction(frac)
end
inv.DrawOnDPanel = function(self,panel)
local sheet = vgui.Create( "DColumnSheet", panel )
sheet:Dock( FILL )
for k,v in pairs(sc.SkillList()) do
local spanel = vgui.Create("DPanel", sheet)
spanel:Dock(FILL)
local layout = vgui.Create("DListLayout", spanel)
layout:MakeDroppable("skill_layout")
for i,j in pairs(v) do
local ipanel = vgui.Create("DListLayout",layout)
local label = vgui.Create("DLabel",ipanel)
label:Dock(TOP)
label:SetDark(true)
local bar = vgui.Create("DProgress",ipanel)
bar:Dock(TOP)
elements[j] = {
["label"] = label,
["bar" ] = bar,
}
set_xp_of(j,self.skills[j] or 0)
ipanel:Add(label)
ipanel:Add(bar)
ipanel:InvalidateLayout()
ipanel:SizeToChildren(true,true)
layout:Add(ipanel)
end
layout:Dock(FILL)
sheet:AddSheet(k, spanel, sc.IconFor(k))
end
local prox = {}
prox.Put = function(s,position,item)
set_xp_of(position[1],self.skills[position[1]] or item.ammt)--Observer might be called before our put()
end
prox.Remove = function(s,position)
set_xp_of(position[1],self.skills[position[1]] or itm.ammt)
end
return prox
end
return inv
|