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path: root/gamemode/npcsystem/sh_talkablenpc.lua
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--[[
	Some basics for talking to npcs
]]
local reg = nrequire("sh_npcsystem.lua")

local base = nrequire("sh_basenpc.lua")
local npc = {}
setmetatable(npc,{__index = base})

npc.Name = "Talkable NPC Base"

--Get the dialog for a particular player
function npc.getDialogFor(ply)

end

reg.RegisterNPC(npc)

return npc