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path: root/gamemode/shared/animations/move_evade.lua
blob: c4afa595e50d064e4c3c9e42818d0a52a78f923a (plain)
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nrequire("sh_animations.lua")

RegisterLuaAnimation('evade_left', {
	FrameData = {
		{
			BoneInfo = {
				['ValveBiped.Bip01_L_Calf'] = {
				},
				['ValveBiped.Bip01_L_Thigh'] = {
				},
				['ValveBiped.Bip01_R_Thigh'] = {
				},
				['ValveBiped.Bip01_Pelvis'] = {
				}
			},
			FrameRate = 1
		},
		{
			BoneInfo = {
				['ValveBiped.Bip01_L_Calf'] = {
					RU = -44.9346,
					RR = -4.9288,
					RF = 5.1193
				},
				['ValveBiped.Bip01_L_Thigh'] = {
					RU = 49.7508,
					RR = 11.8895,
					RF = 74.14
				},
				['ValveBiped.Bip01_R_Thigh'] = {
					RU = 6.3191,
					RR = 12.8315,
					RF = -4.8611
				},
				['ValveBiped.Bip01_Pelvis'] = {
				}
			},
			FrameRate = 4
		},
		{
			BoneInfo = {
				['ValveBiped.Bip01_L_Calf'] = {
					RU = -44.9346,
					RR = -4.9288,
					RF = 5.1193
				},
				['ValveBiped.Bip01_L_Thigh'] = {
					RU = 49.7508,
					RR = 11.8895,
					RF = 74.14
				},
				['ValveBiped.Bip01_Pelvis'] = {
				},
				['ValveBiped.Bip01_R_Thigh'] = {
					RU = 6.3191,
					RR = 12.8315,
					RF = -4.8611
				}
			},
			FrameRate = 4
		},
		{
			BoneInfo = {
				['ValveBiped.Bip01_L_Calf'] = {
				},
				['ValveBiped.Bip01_L_Thigh'] = {
				},
				['ValveBiped.Bip01_Pelvis'] = {
				},
				['ValveBiped.Bip01_R_Thigh'] = {
				}
			},
			FrameRate = 2
		}
	},
	Type = TYPE_STANCE
})