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path: root/gamemode/shared/questsystem/examplequest.lua
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-- do return end
-- if SERVER then return end
-- local quest = {}
-- 
-- quest.Name = "Example Quest"
-- 
-- --[[
--     Given a DPanel, draw some text that the player can use when going through quests.
-- ]]
-- function quest.DrawQuestInfo(panel, status)
-- 
-- end
-- 
-- ART.RegisterQuest(quest)