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path: root/lua/autorun/zone_shipyard.lua
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--[[
	A hunting ground zone will occasionally spawn a monster near a player that will go attack the player
]]
zones.RegisterClass("artery_shipyard",Color(238,238,255))

--Use this to set default properties. Only called on server.
hook.Add("OnZoneCreated","artery_outpost",function(zone,class,zoneID)
	if class == "artery_shipyard" then
		zone.datatbl = {}
		zone.datatbl.control = ents.Create("art_shipyardcontrol")
		zone.datatbl.control:SetPos(Entity(1):GetPos())
		zone.datatbl.control:Spawn()
		zone.datatbl.control.Zone = zoneID
	end
end)

-- Use this hook to let a player change a zone after making it or with the edit tool.
-- class is zone.class, zone is the zone's full table, DPanel is a panel to parent your things to, zoneID is the zone's ID, DFrame is the whole frame.
-- Return your preferred width and height for the panel and the frame will size to it.
hook.Add("ShowZoneOptions","artery_shipyard",function(zone,class,DPanel,zoneID,DFrame)
	if class == "artery_shipyard" then
		local w,h = 500, 400

		local scroll = vgui.Create( "DScrollPanel",DPanel)
		scroll:Dock(FILL)

		function synctbl()
			net.Start("artery_shipyard_settbl")
			net.WriteFloat(zoneID)
			net.WriteTable(zone.datatbl)
			net.SendToServer()
		end

		print("Displaying table, my table is")
		PrintTable(zone.datatbl)
		
		local shipinstr = vgui.Create("DLabel",DPanel)
		shipinstr:Dock(TOP)
		shipinstr:SetText("Find the control entity, and palce it somewhere reasonable.")
		shipinstr:SetDark(true)
		shipinstr:SizeToContents()

		return w, h -- Specify the width and height for the DPanel container. The frame will resize accordingly.

	end
end)

if SERVER then
	util.AddNetworkString("artery_shipyard_settbl")
	net.Receive("artery_shipyard_settbl",function(len,ply)
		print("Server change received!")
		local id, new = net.ReadFloat(), net.ReadTable()
		print("New table is:")
		PrintTable(new)
		if not ply:IsAdmin() then return end
		local zone = zones.List[id]
		zone.datatbl = new
		if new.Name then
			zone.Name = new.Name
		end
		zones.Sync()
	end)
end