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authorAlexander Pickering <alex@cogarr.net>2018-06-30 16:16:44 -0600
committerAlexander Pickering <alex@cogarr.net>2018-06-30 16:16:44 -0600
commite2568651c4dc1e42f123b6e8e8c7597ed50fd355 (patch)
tree540d9ddc63815d63fc9494773716b491561c2162
parent84006243837e1ad2338e7dbc690e48f6fbce18fb (diff)
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fixed typo in readme directories
Readme now specifies the correct directories to look in for binaries.
-rw-r--r--README.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/README.md b/README.md
index 97d8c34..a211ea4 100644
--- a/README.md
+++ b/README.md
@@ -10,8 +10,8 @@ Binaries will not be provided until Brok[en]gine reaches version 1.0, if you wan
1. Use [git](git-scm.com) to download this with submodules `git clone --recurse-submodules https://cogarr.net/source/cgi.cgit/brokengine`
2. Download make, g++, ect. Windows users can use [mingw](https://mingw.org). Open a terminal and cd into this folder, and run `make`
-3. Binaries can be found in /bin/(client|server)/bin/
-4. Initally ran scripts can be found at /bin/(client|server)/data/init.lua
+3. Binaries can be found in bin/(client|server)/bin/
+4. Initally ran scripts can be found at bin/(client|server)/data/init.lua
## Documentation
Currently, documentation does not exist... I'll get around to it before 1.0