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authorAlexander Pickering <alex@cogarr.net>2018-09-23 16:07:21 -0400
committerAlexander Pickering <alex@cogarr.net>2018-09-23 16:07:21 -0400
commit921cfb8d147aea751bb494b4a88efe4cb75daa68 (patch)
tree4354942939dcc2c93617581cdaca6986f637d297 /Makefile
parentc38d5eca7091fc7f0206ed0c746622022b2ae508 (diff)
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Started moving generic physics into it's own file
Created bphysgeneric that holds all the shared code for bullet rigidbodies. It needs to be included in any structs that have a rigidbody field.
Diffstat (limited to 'Makefile')
-rw-r--r--Makefile2
1 files changed, 1 insertions, 1 deletions
diff --git a/Makefile b/Makefile
index 62fdb48..3d1e343 100644
--- a/Makefile
+++ b/Makefile
@@ -151,7 +151,7 @@ SHARED_CLIENT_OBJS = $(SHARED_CLIENT_FILES:%=$(BUILD_DIR)/$(CLIENTNAME)/%.o)
# The client-side only stuff
LAPI_GUI = iguibutton iguicheckbox iguielement iguiimage iguilabel iguiwindow iguieditbox iguicolorselector iguifiledialog iguispinbox iguitreeview
-LAPI_PHYS = bphysmodel cbphysbox
+LAPI_PHYS = bphysmodel cbphysbox bphysgeneric
LAPI_SCENE = icamera igeneric ilight imesh
LAPI_VIDEO = iimage itexture smaterial
LAPI_IO = ifilesystem