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authorAlexander <alex@cogarr.net>2020-06-29 15:29:03 -0400
committerAlexander <alex@cogarr.net>2020-06-29 15:29:03 -0400
commit80789508b9655d25629223b9dcc84b4cfb77ce45 (patch)
tree37e140e532af61c1ca4699c8b6254cf2cb07ed02 /spec/test3_spec.lua
parent44a1421c393632978d59c0698a93ae22243b97e9 (diff)
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Updates for mdoc
Also more tests
Diffstat (limited to 'spec/test3_spec.lua')
-rw-r--r--spec/test3_spec.lua100
1 files changed, 8 insertions, 92 deletions
diff --git a/spec/test3_spec.lua b/spec/test3_spec.lua
index 8861b0c..e0c4c93 100644
--- a/spec/test3_spec.lua
+++ b/spec/test3_spec.lua
@@ -1,97 +1,13 @@
-local game_bin = nil
-if package.config:sub(1,1) == "/" then -- linux or osx
- game_bin = "bin/client/bin/brokengine_client"
- server_bin = "bin/server/bin/brokengine_server"
-else
- game_bin = "bin\\client\\bin\\brokengine_client.exe"
- server_bin = "bin\\server\\bin\\brokengine_server.exe"
+if not package.path:find("spec/%?%.lua;") then
+ print("including spec")
+ package.path = "./spec/?.lua;" .. package.path
end
+local common = require("common")
+_G.assert = assert
-function rungame()
- f = io.popen(game_bin .. " spec/headless","r")
- d = f:read("*all")
- f:close()
- return d
-end
-
-function runboth()
- --print("Running both")
- --Do we have a race condition here? (Can client start and send it's message
- --before the server is ready to accept?
- f1 = io.popen(server_bin .. " spec/server","r")
- f2 = io.popen(game_bin .. " spec/headless","r")
- --print("Both ran...")
- d1 = f1:read("*all")
- d2 = f2:read("*all")
- --print("Both read all")
- f1:close()
- f2:close()
- --print("returning")
- return d1, d2
-end
-
-function writegame(...)
- f = io.open("spec/headless/init.lua","w")
- data = {"GAME.crashy()"}
- for _,v in pairs({...}) do
- data[#data + 1] = v
- end
- data[#data + 1] = "\nGAME.exit()\n"
- f:write(table.concat(data,"\n"))
- f:close()
-end
-
-function writeserver(...)
- f = io.open("spec/server/init.lua","w")
- data = {...}
- data[#data + 1] = "\nGAME.exit()\n"
- f:write(table.concat(data,"\n"))
- f:close()
-end
-
-function assert_game_runs()
- test.is_not_nil(rungame():find("\nGoodbye\n$"))
-end
-function assert_both_run()
- local a,b = runboth()
- assert.is_not_nil(a:find("\nGoodbye\n$"))
- assert.is_not_nil(b:find("\nGoodbye\n$"))
-end
-describe("networking",function()
- it("should communicate with PAIR sockets",function()
- writeserver([[
- local has_ponged = false
- local socket = net.newsocket(net.PAIR)
- socket:bind("tcp://127.0.0.1:5555")
- function socket:receive(stream)
- print("Socket receive triggered")
- has_ponged = true
- local message = stream:readstring()
- assert(message == "ping")
- socket:send(function(stream2)
- stream2:writestring("pong")
- end)
- end
- function GAME.tick()
- if has_ponged then
- GAME.exit()
- end
- end
- ]])
- --print("writing game...")
- writegame([[
- local socket = net.newsocket(net.PAIR)
- socket:connect("tcp://127.0.0.1:5555")
- function socket:receive(stream)
- local message = stream:readstring()
- assert(message == "pong")
- end
- socket:send(function(stream)
- stream:writestring("ping")
- end)
- ]])
- --print("asserting both run...")
- assert_both_run()
+describe("physics library",function()
+ it("should have methods to create a physics box",function()
+
end)
end)