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authorAlexander Pickering <alex@cogarr.net>2018-11-07 14:49:35 -0500
committerAlexander Pickering <alex@cogarr.net>2018-11-07 14:50:58 -0500
commit2009501214f3c2e3f8d8b1a06432afdf39276bd5 (patch)
treec6c091a4b6f3f714657930cda4fd485ee1dd3d95 /src/client/lua_api/load_cphys.cpp
parent112517494847f0c86f58544cbf4c35c9b7712ab1 (diff)
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Added Kinematic Character Controllers
Diffstat (limited to 'src/client/lua_api/load_cphys.cpp')
-rw-r--r--src/client/lua_api/load_cphys.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/client/lua_api/load_cphys.cpp b/src/client/lua_api/load_cphys.cpp
index b38b84d..ed81408 100644
--- a/src/client/lua_api/load_cphys.cpp
+++ b/src/client/lua_api/load_cphys.cpp
@@ -40,9 +40,7 @@ int raytest(lua_State *L){
return 1;
}
-void load_physfuncs(lua_State* L){
- lua_newtable(L);//{}
- lua_setglobal(L,"phys");//
+void load_cphysfuncs(lua_State* L){
//phys things
cbphysbox_register(L);