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| author | Alexander Pickering <alexandermpickering@gmail.com> | 2017-07-04 15:15:48 -0400 |
|---|---|---|
| committer | Alexander Pickering <alexandermpickering@gmail.com> | 2017-07-04 15:15:48 -0400 |
| commit | b98dbac4ed2f755ce71bd9be17f26a3f86c1e3cc (patch) | |
| tree | c9d7755ca9a308706c4dc1b6fd1eaa690d8ec46e /src/client/lua_api/load_game.cpp | |
| parent | bced528a07a2ff1591455e4c4228ec18f8e0532d (diff) | |
| download | brokengine-b98dbac4ed2f755ce71bd9be17f26a3f86c1e3cc.tar.gz brokengine-b98dbac4ed2f755ce71bd9be17f26a3f86c1e3cc.tar.bz2 brokengine-b98dbac4ed2f755ce71bd9be17f26a3f86c1e3cc.zip | |
Lots of changes
* client no longer crashes when closed
* started work on adding physics types
* some bugfixes to core lua api
Diffstat (limited to 'src/client/lua_api/load_game.cpp')
| -rw-r--r-- | src/client/lua_api/load_game.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/client/lua_api/load_game.cpp b/src/client/lua_api/load_game.cpp index fb51595..92cb2d5 100644 --- a/src/client/lua_api/load_game.cpp +++ b/src/client/lua_api/load_game.cpp @@ -18,7 +18,7 @@ using namespace irr; using namespace gui; using namespace core; -void load_gamefuncs(lua_State* L, IrrlichtDevice* d){ +void load_gamefuncs(lua_State* L){ lua_newtable(L); lua_setglobal(L,"GAME"); } |
