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authorAlexander Pickering <alexandermpickering@gmail.com>2017-10-28 18:12:50 -0400
committerAlexander Pickering <alexandermpickering@gmail.com>2017-10-28 18:12:50 -0400
commit61c0c9f53d3a57ee7fd5db5faa74c4b51e2da396 (patch)
tree7f828d9557aa28ffcb4c7a1b9b3e3326f3ad0170 /src/client/lua_api/phys/cbphysbox.cpp
parent33e6b9627e6a46d388d46f2c5b4d15ba7e9f9904 (diff)
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Lots of updates
* Networking is finally working * Started moveing physics into the shared domain * Streams now have a readString() and writeString() method * streams are passed to the lua context for networking * Refactored cameras and physboxes to use metatables * Finally wrote the pushvector3* and popvector3* methods * Fixed a few crashes in ;main * Deleted a lot of code
Diffstat (limited to 'src/client/lua_api/phys/cbphysbox.cpp')
-rw-r--r--src/client/lua_api/phys/cbphysbox.cpp49
1 files changed, 49 insertions, 0 deletions
diff --git a/src/client/lua_api/phys/cbphysbox.cpp b/src/client/lua_api/phys/cbphysbox.cpp
new file mode 100644
index 0000000..0da9939
--- /dev/null
+++ b/src/client/lua_api/phys/cbphysbox.cpp
@@ -0,0 +1,49 @@
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <list>
+extern "C" {
+ #include <lua.h>
+ #include <lauxlib.h>
+ #include <lualib.h>
+}
+
+#include <btBulletDynamicsCommon.h>
+#include <irrlicht.h>
+#include "cbphysbox.hpp"
+#include "../../../shared/lua_api/phys/bphysbox.hpp"
+
+using namespace irr;
+using namespace scene;
+using namespace core;
+using namespace video;
+
+extern IrrlichtDevice* device;
+
+extern btDiscreteDynamicsWorld* World;
+extern std::list<btRigidBody*> Objects;
+/*
+static LBPhysNode* checkisbphysbox(lua_State* L, int index){
+ void* ud = luaL_checkudata(L,index,"phys.physbox");
+ luaL_argcheck(L,ud != NULL, index, "'phys.physbox' expected");
+ return (LBPhysNode*) ud;
+}
+*/
+
+/*
+static LISceneNode* checkismesh(lua_State* L){
+ return checkismesh(L,1);
+}
+*/
+
+//phys.newphysbox({vector3 size},{vector3 origin},mass)
+/*
+static int newcbphysbox(lua_State* L){//
+ newbphysbox(L);//{phys.physbox}
+ LBPhysNode
+}
+*/
+
+void cbphysbox_register(lua_State* L){
+ bphysbox_register(L);
+}