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| author | Alexander Pickering <alex@cogarr.net> | 2018-06-30 21:20:51 -0600 |
|---|---|---|
| committer | Alexander Pickering <alex@cogarr.net> | 2018-06-30 21:20:51 -0600 |
| commit | 06203d8767e7da55deb4947c7660ff0136a31f29 (patch) | |
| tree | 91bc57f8b6372d5d585e3bd83b366421d8da8855 /src/client/lua_api/scene/ilight.cpp | |
| parent | e2568651c4dc1e42f123b6e8e8c7597ed50fd355 (diff) | |
| download | brokengine-06203d8767e7da55deb4947c7660ff0136a31f29.tar.gz brokengine-06203d8767e7da55deb4947c7660ff0136a31f29.tar.bz2 brokengine-06203d8767e7da55deb4947c7660ff0136a31f29.zip | |
Removed some dead code
Removed a lot of commented out old code
Diffstat (limited to 'src/client/lua_api/scene/ilight.cpp')
| -rw-r--r-- | src/client/lua_api/scene/ilight.cpp | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/src/client/lua_api/scene/ilight.cpp b/src/client/lua_api/scene/ilight.cpp index 7473bfa..972de83 100644 --- a/src/client/lua_api/scene/ilight.cpp +++ b/src/client/lua_api/scene/ilight.cpp @@ -22,16 +22,6 @@ using namespace core; extern IrrlichtDevice* device; -//static LISceneNode* checkiscenelight(lua_State* L, int index){ - //void* ud = luaL_checkudata(L,index,"scene.ilight"); - //luaL_argcheck(L,ud != NULL, index, "'scene.ilight' expected"); - //return (LISceneNode*) ud; -//} - -//static LISceneNode* checkilight(lua_State* L){ - //return checkiscenelight(L,1); -//} - //{} :: scene.newlight(radius, {v3 position}) static int newiscenelight(lua_State* L){ printf("Createing light!\n"); |
