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| author | Alexander M Pickering <alex@cogarr.net> | 2023-04-15 17:55:01 -0500 |
|---|---|---|
| committer | Alexander M Pickering <alex@cogarr.net> | 2023-04-15 17:55:01 -0500 |
| commit | 69b8ae072b5c7f8c792975b9387f60b5c3d83038 (patch) | |
| tree | 98138fb9d7bbdda2a0329a8c82f3e320709b3921 /src/client | |
| parent | b1f223599d67c752da34dcaaf024eb9e3584f10a (diff) | |
| download | brokengine-69b8ae072b5c7f8c792975b9387f60b5c3d83038.tar.gz brokengine-69b8ae072b5c7f8c792975b9387f60b5c3d83038.tar.bz2 brokengine-69b8ae072b5c7f8c792975b9387f60b5c3d83038.zip | |
Uncomment event loop prints
Diffstat (limited to 'src/client')
| -rw-r--r-- | src/client/main.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/client/main.cpp b/src/client/main.cpp index 94e566e..ebb8645 100644 --- a/src/client/main.cpp +++ b/src/client/main.cpp @@ -226,21 +226,21 @@ int main(int argc, char *argv[]){ printf("About to check if device run\n"); printf("Device is %p\n",device); while(device->run()){ - //printf("Start gameloop net\n"); + printf("Start gameloop net\n"); assert(lua_gettop(L) == 0); gameloop_net(L); assert(lua_gettop(L) == 0); - //printf("End gameloop net\n"); - //printf("Start gameloop phys\n"); + printf("End gameloop net\n"); + printf("Start gameloop phys\n"); assert(lua_gettop(L) == 0); gameloop_phys(UpdateElement); assert(lua_gettop(L) == 0); - //printf("End gameloop phys\n"); + printf("End gameloop phys\n"); if(device->isWindowActive()){ assert(lua_gettop(L) == 0); driver->beginScene(true, true, background); assert(lua_gettop(L) == 0); - //printf("Device active, began scene\n"); + printf("Device active, began scene\n"); assert(lua_gettop(L) == 0); pusherrorfunc(state); lua_getglobal(state,"GAME");//err(),{GAME} @@ -252,10 +252,10 @@ int main(int argc, char *argv[]){ lua_pop(state,3); } assert(lua_gettop(L) == 0); - //printf("Finished calling GAME.draw()\n"); + printf("Finished calling GAME.draw()\n"); smgr->drawAll(); - //printf("Scene manager drew all\n"); + printf("Scene manager drew all\n"); assert(lua_gettop(L) == 0); lua_getglobal(state,"GAME"); lua_getfield(state,-1,"drawPostScene"); @@ -266,9 +266,9 @@ int main(int argc, char *argv[]){ lua_pop(state,2); } assert(lua_gettop(L) == 0); - //printf("Post draw scene completed\n"); + printf("Post draw scene completed\n"); guienv->drawAll(); - //printf("Gui draw all completed\n"); + printf("Gui draw all completed\n"); assert(lua_gettop(L) == 0); lua_getglobal(state,"GAME"); lua_getfield(state,-1,"drawPostGui"); @@ -279,7 +279,7 @@ int main(int argc, char *argv[]){ lua_pop(state,2); } assert(lua_gettop(L) == 0); - //printf("GAME.drawPostGui completed\n"); + printf("GAME.drawPostGui completed\n"); driver->endScene(); }else{ assert(lua_gettop(L) == 0); |
