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authorAlexander <alex@cogarr.net>2019-06-26 16:14:00 -0400
committerAlexander <alex@cogarr.net>2019-06-26 16:14:00 -0400
commitd5cd0c7b4425e25b11a1ceec154a5c752d508a42 (patch)
treeef50cd7d419bba30ee08f46c97232b1c8c68d2be /src/shared/lua_api/load_common.hpp
parent3d60e1432ec43ade4aa61b5a70dd6b8975417e9f (diff)
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Major refactor of physics code
Move all the physics code into the shared directory, and fix the ghost objects (aabb only)
Diffstat (limited to 'src/shared/lua_api/load_common.hpp')
-rw-r--r--src/shared/lua_api/load_common.hpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/shared/lua_api/load_common.hpp b/src/shared/lua_api/load_common.hpp
new file mode 100644
index 0000000..5be5de1
--- /dev/null
+++ b/src/shared/lua_api/load_common.hpp
@@ -0,0 +1,11 @@
+#include <shared/lua_api/common.hpp>
+
+void loadCommonLibs(lua_State* L){
+ lua_getglobal(L,"GAME");
+ lua_pushcfunction(L,make_crashy);
+ lua_setfield(L,-2,"crashy");
+}
+
+void gameloop_common(lua_State* L){
+
+}