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-rw-r--r--src/shared/lua_api/load_common.cpp60
1 files changed, 30 insertions, 30 deletions
diff --git a/src/shared/lua_api/load_common.cpp b/src/shared/lua_api/load_common.cpp
index dc61ef1..1eca598 100644
--- a/src/shared/lua_api/load_common.cpp
+++ b/src/shared/lua_api/load_common.cpp
@@ -1,30 +1,30 @@
-#include <chrono>
-#include <shared/lua_api/load_common.hpp>
-extern "C" {
- #include <lua.h>
- #include <lauxlib.h>
- #include <lualib.h>
-}
-using namespace std::chrono;
-
-//Gets the time
-int get_time(lua_State* L){
- std::chrono::high_resolution_clock::time_point now = high_resolution_clock::now();
- std::chrono::high_resolution_clock::duration since_epoch = now.time_since_epoch();
- double dc = std::chrono::duration_cast<std::chrono::milliseconds>(since_epoch).count();
- lua_pushnumber(L,dc);
- return 1;
-}
-
-void loadCommonLibs(lua_State* L){
- lua_getglobal(L,"GAME");
- lua_pushcfunction(L,make_crashy);
- lua_setfield(L,-2,"crashy");
- lua_pop(L,1);
- lua_pushcfunction(L,get_time);
- lua_setglobal(L,"get_time");
-}
-
-void gameloop_common(lua_State* L){
-
-}
+#include <chrono>
+#include <shared/lua_api/load_common.hpp>
+extern "C" {
+ #include <lua.h>
+ #include <lauxlib.h>
+ #include <lualib.h>
+}
+using namespace std::chrono;
+
+//Gets the time
+int get_time(lua_State* L){
+ std::chrono::high_resolution_clock::time_point now = high_resolution_clock::now();
+ std::chrono::high_resolution_clock::duration since_epoch = now.time_since_epoch();
+ double dc = std::chrono::duration_cast<std::chrono::milliseconds>(since_epoch).count();
+ lua_pushnumber(L,dc);
+ return 1;
+}
+
+void loadCommonLibs(lua_State* L){
+ lua_getglobal(L,"GAME");
+ lua_pushcfunction(L,make_crashy);
+ lua_setfield(L,-2,"crashy");
+ lua_pop(L,1);
+ lua_pushcfunction(L,get_time);
+ lua_setglobal(L,"get_time");
+}
+
+void gameloop_common(lua_State* L){
+
+}