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-rw-r--r--src/shared/lua_api/load_net.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/shared/lua_api/load_net.cpp b/src/shared/lua_api/load_net.cpp
index 6e2a533..fb226d5 100644
--- a/src/shared/lua_api/load_net.cpp
+++ b/src/shared/lua_api/load_net.cpp
@@ -406,7 +406,7 @@ void gameloop_net(lua_State* L){
printf("Done with recvmsg() err: %d:\n",err);
if(err){
switch(err){
- case NNG_EAGAIN: break;
+ case NNG_EAGAIN: continue;
//case NNG_ESTATE:
//if(stype == REQ) break;
default:
@@ -449,9 +449,9 @@ void gameloop_net(lua_State* L){
}
}
- //printf("There are %d items left on the lua stack\n",lua_gettop(L));
+ printf("There are %d items left on the lua stack\n",lua_gettop(L));
lua_pop(L,2);
- //printf("Done with net game loop\n");
+ printf("Done with net game loop\n");
assert(lua_gettop(L) == 0);
}