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path: root/src/shared/lua_api/phys/bphysmodel.cpp
Commit message (Collapse)AuthorAge
* Use an older name for luaL_regAlexander M Pickering2023-03-07
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* API update to tinyobjAlexander M Pickering2022-08-07
| | | | Update to tinyobj makes minor changes to the API
* commit to back up work before movingAlexander M Pickering2021-12-17
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* Updates to model loader to work with new apiAlexander2020-06-29
| | | | | Tinyobjloader-c modified it's api(backwards incompatable), modify the call to fit the new api.
* Updates for mdocAlexander2020-06-29
| | | | Also more tests
* Various progress for 1klutzAlexander2020-06-10
| | | | | Added convext shape casts, still a little broken, but it might be just broken bullet side.
* Add a shape castAlexander2020-06-02
| | | | | Add a raycast like function, which can cast shapes. phys.shapecast(), along with a shape structure needed to call this function.
* various updatesAlexander2020-05-18
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* Various updatesAlexander2019-10-27
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* Modified files to work with new builds systemAlexander Pickering2019-07-08
| | | | | Also properly deleted some old files that were sill around
* Major refactor of physics codeAlexander2019-06-26
| | | | | Move all the physics code into the shared directory, and fix the ghost objects (aabb only)
* updatesAlexander2019-04-24
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* Refactored code and added libraryAlexander Pickering2018-11-01
Physics code for models now lives in the shared directory. To get file loading without irrlicht, a single-file header library (lib/tinyobjloader-c) was added. Metatables for generics and physics generics have also been seperated out.