1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
|
#include <stdio.h>
#include <stdlib.h>
#include <vector>
#include <memory>
#include <map>
#include <functional>
extern "C" {
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
}
#include <irrlicht.h>
#include "../guiparts.hpp"
#include "iguielement.hpp"
#include "iguiwindow.hpp"
#include "iguiutil.hpp"
#include "../../callbackhandeler.hpp"
#include "../../../shared/lua_api/common.h"
using namespace irr;
using namespace gui;
extern IrrlichtDevice* device;
extern IGUIEnvironment* env;
//IrrlichtDevice* guidevice;
//static bool iguiimageevent(irr::SEvent e){
//IGUIElement* caller = (IGUIElement*)e.GUIEvent.Caller;
//int ref = iguielements[caller];
//EGUI_EVENT_TYPE etype = e.GUIEvent.EventType;
//printf("Detected image event\n");
//if(etype == EGET_ELEMENT_CLOSED){
//lua_rawgeti(tL,LUA_REGISTRYINDEX,ref);
//printf("getting raw, the thing on the top of stack is a %s\n",luaL_typename(tL,-1));
//LIGUIElement* tbut = checkiguiwindow(tL,-1);
//int hashmapresponse;
//char* hashkey = (char*)"onclose";
//int terror = hashmap_get(tbut->funcmap,hashkey,(void**)&hashmapresponse);
//if(terror == MAP_OK){ //Only call if we actually have that function.
//printf("Looks like we have an onclose function, calling!\n");
//lua_rawgeti(tL,LUA_REGISTRYINDEX,hashmapresponse); //push the function
//lua_rawgeti(tL,LUA_REGISTRYINDEX,ref); //push the referance to iguielement
//lua_call(tL,1,1);
////int b = lua_isnoneornil(tL,1);
//int a = lua_toboolean(tL,-1);
//printf("a:%d\n",a);
//return a;
//}
//}
//printf("Oh no! an iguiimage generated an event!");
//return false;
//}
//new({startx,starty},alpha,itexture)
static int newiguiimage(lua_State* L){
printf("Creating iguiimage\n");
video::ITexture* tex = (video::ITexture*)lua_touserdata(L,-1);
lua_pop(L,1);
bool usealpha = lua_toboolean(L,-1);
lua_pop(L,1);
long sx,sy;
popvector2i(L,&sx,&sy);
IGUIEnvironment* env = device->getGUIEnvironment();
IGUIImage* img = env->addImage(tex,core::position2d<s32>(sx,sy),usealpha,0,-1,L"");
img->setImage(tex);
lua_pushlightuserdata(L,img);//ud_iguiimg
luaL_getmetatable(L,"iguiimage");//ud_iguiimg,{m_iguiimg}
lua_setmetatable(L,-1);//ud_iguiimg
return 1;
}
static const luaL_reg iguiimage_m[] = {
//{"move", moveiguielement},
//{"settext", setiguitext},
//{"remove", removeiguielement},
{0, 0},
};
void iguiimage_register(lua_State* L){
printf("Loading iguiimage\n");
luaL_newmetatable(L,"iguiimage");//{m_iguiimg}
printf("made meta table\n");
lua_newtable(L);//{m_iguiimg},{}
luaL_register(L,NULL,iguiimage_m);//{m_iguiimg},{iguiimg_m}
printf("About to set field\n");
lua_setfield(L,-2,"__index");//{m_iguiimg}
lua_pop(L,1);//
printf("Got half way\n");
lua_getglobal(L,"gui");//{gui}
lua_pushcfunction(L,newiguiimage);//{gui},newimg()
lua_setfield(L,-2,"newiguiimage");//{gui}
lua_pop(L,1);//
printf("Finished loading iguiimage\n");
}
|