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#include <stdio.h>
#include <stdlib.h>
#include <vector>
#include <memory>
#include <map>
#include <functional>
extern "C" {
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
}
#include <irrlicht.h>
#include "../guiparts.hpp"
#include "iguielement.hpp"
#include "iguilabel.hpp"
#include "../../callbackhandeler.hpp"
#include <shared/lua_api/common.hpp>
using namespace irr;
using namespace gui;
extern IrrlichtDevice* device;
/***
Creates a new label to display text.
Creates a label to display text with the front set in the engine.
@function gui.newlabel()
@tparam rect pos The position of the label, reletive to the upper-left of it's
parent element, or the root window if parent is nil.
@tparam string text The text to display on this label.
@tparam? iguielement parent The parent element of the button.
@treturn iguilabel The label element
*/
//gui.newlabel({{sx,sy},{ex,ey}},"text"[,parent]) :: {guielement}
static int newiguilabel(lua_State* L){
printf("Createing label!\n");
int nargs = lua_gettop(L);
IGUIElement* parent = NULL;
if(nargs == 3){
lua_getfield(L,-1,"guielement");//{{sx,sy},{ex,ey}},"text",{guielemtn=parent},parent
parent = (IGUIElement*)lua_touserdata(L,-1);
lua_pop(L,2);//{{sx,sy},{ex,ey}},"text"
}
//{{sx,sy},{ex,ey}},"text"
const char* text = lua_tostring(L,-1);//{{sx,sy},{ex,ey}},"text"
int bls = strlen(text);
wchar_t* text_w = (wchar_t*)malloc((sizeof(wchar_t)*bls) + 1);//+1 for null
mbstowcs(text_w,text,bls);
text_w[bls] = L'\0';
lua_pop(L,1);//{{sx,sy},{ex,ey}}
long sx, sy, ex, ey;
poprecti(L,&sx,&sy,&ex,&ey);//
IGUIEnvironment* env = device->getGUIEnvironment();
IGUIStaticText* statictext = env->addStaticText(
text_w,
core::rect<s32>(sx,sy,ex,ey),
false,
false,
parent,
-1,
false
);
statictext->setWordWrap(true);
lua_newtable(L); //{}
lua_pushlightuserdata(L,statictext);//{},*statictext
lua_setfield(L,-2,"guielement");//{guielement}
luaL_getmetatable(L,"gui.iguilabel");//{guielement},{m_guielement}
lua_setmetatable(L,-2);//{guielement}
//registerguielement(L);
return 1;
}
static const luaL_Reg iguilabel_f[] = {
{"newlabel", newiguilabel},
{0,0},
};
static const luaL_Reg iguilabel_m[] = {
{0, 0},
};
void iguilabel_register(lua_State* L){
luaL_newmetatable(L, "gui.iguilabel");//{m_gui.iguilabel}
lua_newtable(L);//{m_gui.iguilabel},{}
luaL_register(L,NULL,iguilabel_m);//{m_gui.iguilabel},{guilabel}
luaL_register(L,NULL,iguielement_m);
lua_setfield(L,-2,"__index");//{m_gui.iguilabel}
lua_pop(L,1);
lua_getglobal(L,"gui");//{gui}
luaL_register(L, NULL,iguilabel_f);//{gui}
lua_pop(L,1);//
}
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