1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
|
#include <irrlicht.h>
#include <shared/lua_api/common.hpp>
#include "draw.hpp"
using namespace irr;
using namespace video;
using namespace core;
extern IrrlichtDevice* device;
extern IVideoDriver* driver;
//drawline2d {startx,starty},{endx,endy},{r,g,b,a}
int drawline2d(lua_State *L){
long r,g,b,a;
popvector4i(L, &r, &g, &b, &a);
long endx, endy;
popvector2i(L, &endx, &endy);
long startx, starty;
popvector2i(L, &startx, &starty);
driver->draw2DLine(position2d<s32>(startx, starty), position2d<s32>(endx,endy), SColor(r,g,b,a));
return 0;
}
void draw_register(lua_State *L){
lua_getglobal(L,"video");//{video}
lua_pushcfunction(L,drawline2d);//{video},drawline2d()
lua_setfield(L,-2,"drawline2d");//{video}
lua_pop(L,1);//
}
|