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path: root/src/client/lua_api/video/itexture.cpp
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extern "C" {
  #include <lua.h>
  #include <lauxlib.h>
  #include <lualib.h>
}
#include <irrlicht.h>
#include "itexture.hpp"
#include "iimage.hpp"
#include "../../../shared/lua_api/common.h"

using namespace irr;
using namespace video;

extern IrrlichtDevice* device;
extern IVideoDriver* driver;
//newtexture(string name,IImage* image)
int newitexture(lua_State* L){
	IImage* im = (IImage*) lua_touserdata(L,-1);
	lua_pop(L,1);
	const char* name = lua_tostring(L,-1);
	lua_pop(L,1);

	ITexture* tex = driver->addTexture(name,im);
	if(!tex){
		lua_pushstring(L,"Failed to create texture!");
		lua_error(L);
	}

	lua_pushlightuserdata(L,tex);

	return 1;
}



void itexture_register(lua_State* L){
	lua_getglobal(L,"video");
	lua_pushcfunction(L,newitexture);
	lua_setfield(L,-2,"newtexture");
}