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extern "C" {
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
}
#include <irrlicht.h>
#include "smaterial.hpp"
using namespace irr::video;
/*This probably needs a _gc metamethod*/
int newsmaterial(lua_State* L){
SMaterial* mat = new SMaterial();
lua_pushlightuserdata(L,mat);
return 0;
}
#define set_const(l,x) lua_pushstring(l,#x);lua_pushinteger(l,x);lua_settable(l,-3);
void smaterial_register(lua_State* L){
//Add globals dealing with material flags
lua_getglobal(L,"video");//{}
set_const(L,EMF_WIREFRAME);
set_const(L,EMF_POINTCLOUD);
set_const(L,EMF_GOURAUD_SHADING);
set_const(L,EMF_LIGHTING);
set_const(L,EMF_ZBUFFER);
set_const(L,EMF_ZWRITE_ENABLE);
set_const(L,EMF_BACK_FACE_CULLING);
set_const(L,EMF_FRONT_FACE_CULLING);
set_const(L,EMF_BILINEAR_FILTER);
set_const(L,EMF_TRILINEAR_FILTER);
set_const(L,EMF_ANISOTROPIC_FILTER);
set_const(L,EMF_FOG_ENABLE);
set_const(L,EMF_NORMALIZE_NORMALS);
set_const(L,EMF_TEXTURE_WRAP);
set_const(L,EMF_ANTI_ALIASING);
set_const(L,EMF_COLOR_MASK);
set_const(L,EMF_COLOR_MATERIAL);
set_const(L,EMF_USE_MIP_MAPS);
set_const(L,EMF_BLEND_OPERATION);
set_const(L,EMF_POLYGON_OFFSET);
lua_pushcfunction(L,newsmaterial);//{},newsmaterial
lua_setfield(L,-2,"newsmaterial");
}
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