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brokengine
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A hobby game engine, glueing Irrlicht, Bullet, and LuaJIT together
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path:
root
/
src
/
shared
/
lua_api
/
load_phys.cpp
blob: c91396cbc304d542fb6e552e446c2d5eb5f4284f (
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#include
"load_phys.hpp"
void
loadPhysLibs
(
lua_State
*
L
){
}