1 2 3 4 5 6 7 8 9 10 11 12 13 14
extern "C" { #include <lua.h> #include <lauxlib.h> #include <lualib.h> } #include "load_core.hpp" struct EntityPhysics : EntityMass{ btTransform* transform; btRigidBody* rigidbody; btCollisionShape* shape; }EntityPhysics; void loadPhysLibs(lua_State* L);