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/*Alexander Pickering
 *Data Structures Mon. Wed. @ 09:30
 *Lab 7 
 */
import javax.swing.JFrame;

public class THSolverFrame
{
	public static void main(String[] args) throws InterruptedException
	{
		int numberOfDiscs = 10;
		TowerOfHanoi towers = new TowerOfHanoi(numberOfDiscs);
		THComponent thc = new THComponent(towers);
		
		
		JFrame frame = new JFrame();
		frame.setTitle("Tower of Hanoi");
		frame.setSize(500,500);
		frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
		
		frame.add(thc);
		
		frame.setVisible(true);
		
		//Thread.sleep(5000);
		
		solveTower(towers, thc,numberOfDiscs);
		
		System.out.println("DONE!!!");
	}
	
	public static void solveTower(TowerOfHanoi towers, THComponent thc, int numPlates) throws InterruptedException
	{
		movePlateAndUp(towers,0,numPlates,2,thc);
	}
	private static void movePlateAndUp(TowerOfHanoi towers, int towerfrom, int depth, int towerto, THComponent thc) throws InterruptedException
	{
		if(depth == 1)
		{
			//We are the top block
			towers.moveTopDisc(towerfrom,towerto);
			animate(thc);
		}
		else
		{
			//Find a tower to put everything on top of
			int unusedTower = 0;
			if(towerfrom == 0 || towerto == 0)
			{
				unusedTower = 1;
				if(towerfrom == 1 || towerto == 1)
				{
					unusedTower = 2;
				}
			}
			//Move everything on top of what we want to move somewhere else
			movePlateAndUp(towers,towerfrom,depth-1,unusedTower,thc);
			//Move us
			towers.moveTopDisc(towerfrom,towerto);
			animate(thc);
			//Move everything that was on top of use back on top of us
			movePlateAndUp(towers,unusedTower,depth-1,towerto,thc);
		}
	}
	private static void animate(THComponent thc) throws InterruptedException
	{
		thc.repaint();
		Thread.sleep(50);
	}
}