aboutsummaryrefslogtreecommitdiff
path: root/README.md
diff options
context:
space:
mode:
authorAlexander M Pickering <alex@cogarr.net>2024-01-29 16:38:12 -0600
committerAlexander M Pickering <alex@cogarr.net>2024-01-29 16:38:12 -0600
commit50ab74e325d7767ac24ee8492aa381b70a8bc0b6 (patch)
treeb3b063bab74ac4935db84eb7e760aa7fa56f8388 /README.md
parentc2926c5ec74d7e37da395c8c32a7ff2b4cae7d06 (diff)
downloadfools_rush_in-master.tar.gz
fools_rush_in-master.tar.bz2
fools_rush_in-master.zip
Diffstat (limited to 'README.md')
-rw-r--r--README.md11
1 files changed, 11 insertions, 0 deletions
diff --git a/README.md b/README.md
new file mode 100644
index 0000000..efde3e0
--- /dev/null
+++ b/README.md
@@ -0,0 +1,11 @@
+# Fools Rush In
+
+A game made at global game jam 2024
+
+A playable copy is hosted at [https://fri.cogarr.net](https://fri.cogarr.net)
+
+Written in [Moonscript](https://moonscript.org) on top of the [Amulet engine](https://amulet.xyz)
+Includes [Bump.lua](https://github.com/kikito/bump.lua) and [PeerJS](https://peerjs.com/)
+Various assets from contributors on opengameart.org and game-icons.net see AUTHORS for more information.
+
+Build with a simple `make`, you may need to adjust paths to binaries in the Makefile