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authorAlexander M Pickering <alex@cogarr.net>2024-01-29 16:20:10 -0600
committerAlexander M Pickering <alex@cogarr.net>2024-01-29 16:20:10 -0600
commitc2926c5ec74d7e37da395c8c32a7ff2b4cae7d06 (patch)
treeac2bb208dab1274cdc5e9059ffe014ae19181a4c /debug/e_sullen_salley.lua.X
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Diffstat (limited to 'debug/e_sullen_salley.lua.X')
-rw-r--r--debug/e_sullen_salley.lua.X25
1 files changed, 25 insertions, 0 deletions
diff --git a/debug/e_sullen_salley.lua.X b/debug/e_sullen_salley.lua.X
new file mode 100644
index 0000000..0c73e1c
--- /dev/null
+++ b/debug/e_sullen_salley.lua.X
@@ -0,0 +1,25 @@
+Pos Lua >> Moon
+2 1:[ local char = require("char") ] >> 2:[ char = require "char" ]
+24 2:[ local reg = require("ability_reg") ] >> 3:[ reg = require "ability_reg" ]
+52 3:[ require("a_sulk") ] >> 4:[ require "a_sulk" ]
+70 4:[ local mod = ... ] >> 6:[ mod = ... ]
+81 5:[ mod.char = { ] >> 8:[ mod.char = { ]
+100 6:[ name = "Sullen Sally", ] >> 9:[ name: "Sullen Sally", ]
+121 7:[ cr = 2, ] >> 10:[ cr: 2, ]
+143 8:[ default_position = 1, ] >> 11:[ default_position: 1 ]
+167 10:[ reg.Sulk ] >> 12:[ default_abilities: {reg.Sulk}, ]
+193 12:[ default_maxhp = 3, ] >> 13:[ default_maxhp: 3, ]
+209 13:[ default_hp = 1, ] >> 14:[ default_hp: 1, ]
+233 14:[ default_maxstamina = 1, ] >> 15:[ default_maxstamina: 1, ]
+254 15:[ default_stamina = 1, ] >> 16:[ default_stamina: 1, ]
+275 16:[ default_maxmana = 0, ] >> 17:[ default_maxmana: 0, ]
+293 17:[ default_mana = 0, ] >> 18:[ default_mana: 0, ]
+305 18:[ sprite = "data/e_sullen.png", ] >> 19:[ sprite:"data/e_sullen.png", ]
+351 20:[ print("while selecting action, by abilities were:", self.data.abilities) ] >> 21:[ print("while selecting action, by abilities were:",@data.abilities) ]
+421 21:[ return self.data.abilities[1] ] >> 22:[ @data.abilities[1] ]
+81 23:[ } ] >> 8:[ mod.char = { ]
+452 24:[ for k, v in pairs(mod.char) do ] >> 24:[ for k,v in pairs(mod.char) ]
+470 25:[ mod[k] = v ] >> 25:[ mod[k] = v ]
+442 26:[ end ] >> 24:[ for k,v in pairs(mod.char) ]
+482 27:[ char.enemies[mod.char.name] = mod.char ] >> 27:[ char.enemies[mod.char.name] = mod.char ]
+522 28:[ return mod ] >> 29:[ mod ]