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-rw-r--r--debug/a_strum.lua.X41
1 files changed, 41 insertions, 0 deletions
diff --git a/debug/a_strum.lua.X b/debug/a_strum.lua.X
new file mode 100644
index 0000000..9c764af
--- /dev/null
+++ b/debug/a_strum.lua.X
@@ -0,0 +1,41 @@
+Pos Lua >> Moon
+1 1:[ local reg = require("ability_reg") ] >> 1:[ reg = require "ability_reg" ]
+48 3:[ Ability = reg.Ability ] >> 2:[ import Ability from reg ]
+54 4:[ local mod = ... ] >> 4:[ mod = ... ]
+64 5:[ print("In tubmle, reg is", reg) ] >> 5:[ print("In tubmle, reg is",reg) ]
+115 9:[ local _parent_0 = Ability ] >> 7:[ class Strum extends Ability ]
+398 12:[ local room = world.player_party.room ] >> 20:[ room = world.player_party.room ]
+431 13:[ local my_pos = char.location ] >> 21:[ my_pos = char.location ]
+488 14:[ local char_tbl1, char_tbl2 = nil, nil ] >> 23:[ char_tbl1, char_tbl2 = nil, nil ]
+536 15:[ for distance = 1, 8 do ] >> 24:[ for distance = 1, 8 ]
+545 16:[ char_tbl1 = room:at_location(my_pos + distance) ] >> 25:[ char_tbl1 = room\at_location(my_pos + distance) ]
+596 17:[ char_tbl2 = room:at_location(my_pos - distance) ] >> 26:[ char_tbl2 = room\at_location(my_pos - distance) ]
+649 18:[ if (char_tbl1 and #char_tbl1 > 0) or (char_tbl2 and #char_tbl2 > 0) then ] >> 27:[ if (char_tbl1 and #char_tbl1 > 0) or (char_tbl2 and #char_tbl2 > 0) ]
+647 20:[ end ] >> 27:[ if (char_tbl1 and #char_tbl1 > 0) or (char_tbl2 and #char_tbl2 > 0) ]
+522 21:[ end ] >> 24:[ for distance = 1, 8 ]
+757 24:[ print("Doing Strum, party was", party) ] >> 31:[ print("Doing Strum, party was", party) ]
+814 25:[ for _, member in pairs(party.members) do ] >> 32:[ for _, member in pairs(party.members) ]
+839 26:[ member:set_field("hp", member.data.hp + 1) ] >> 33:[ member\set_field("hp",member.data.hp + 1) ]
+798 27:[ end ] >> 32:[ for _, member in pairs(party.members) ]
+296 34:[ _class_0.__parent.__init(self, "Strum", { }) ] >> 15:[ super("Strum",{}) ]
+316 35:[ self.requirements = { ] >> 16:[ @requirements = { ]
+338 37:[ "status", ] >> 17:[ {"status", "active"}, ]
+347 38:[ "active" ] >> 17:[ {"status", "active"}, ]
+316 40:[ } ] >> 16:[ @requirements = { ]
+125 65:[ self.text = "Strum" ] >> 8:[ @text = "Strum" ]
+142 66:[ self.description = "Strum a cord to heal the troupe!" ] >> 9:[ @description = "Strum a cord to heal the troupe!" ]
+193 67:[ self.hits_icon = { ] >> 10:[ @hits_icon = {1,1,1,1,0,0,0,0} ]
+207 68:[ 1, ] >> 10:[ @hits_icon = {1,1,1,1,0,0,0,0} ]
+209 69:[ 1, ] >> 10:[ @hits_icon = {1,1,1,1,0,0,0,0} ]
+211 70:[ 1, ] >> 10:[ @hits_icon = {1,1,1,1,0,0,0,0} ]
+213 71:[ 1, ] >> 10:[ @hits_icon = {1,1,1,1,0,0,0,0} ]
+215 72:[ 0, ] >> 10:[ @hits_icon = {1,1,1,1,0,0,0,0} ]
+217 73:[ 0, ] >> 10:[ @hits_icon = {1,1,1,1,0,0,0,0} ]
+219 74:[ 0, ] >> 10:[ @hits_icon = {1,1,1,1,0,0,0,0} ]
+221 75:[ 0 ] >> 10:[ @hits_icon = {1,1,1,1,0,0,0,0} ]
+193 76:[ } ] >> 10:[ @hits_icon = {1,1,1,1,0,0,0,0} ]
+225 77:[ self.sprite = "data/g-clef.png" ] >> 11:[ @sprite = "data/g-clef.png" ]
+254 78:[ self.speed = 1 ] >> 12:[ @speed = 1 ]
+266 79:[ self.distance = 1 ] >> 13:[ @distance = 1 ]
+882 85:[ mod.Tumble = Tumble ] >> 35:[ mod.Tumble = Tumble ]
+903 86:[ return mod ] >> 37:[ mod ]