diff options
Diffstat (limited to 'debug/a_sulk.lua.X')
| -rw-r--r-- | debug/a_sulk.lua.X | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/debug/a_sulk.lua.X b/debug/a_sulk.lua.X new file mode 100644 index 0000000..c75fcd4 --- /dev/null +++ b/debug/a_sulk.lua.X @@ -0,0 +1,59 @@ +Pos Lua >> Moon +1 1:[ local reg = require("ability_reg") ] >> 1:[ reg = require "ability_reg" ] +48 3:[ Ability = reg.Ability ] >> 2:[ import Ability from reg ] +72 7:[ local _parent_0 = Ability ] >> 4:[ class Sulk extends Ability ] +345 10:[ local room = world.player_party.room ] >> 18:[ room = world.player_party.room ] +378 11:[ local enemy_party = room.parties[1] ] >> 19:[ enemy_party = room.parties[1] ] +412 12:[ if enemy_party == party then ] >> 20:[ if enemy_party == party ] +437 13:[ enemy_party = room.parties[2] ] >> 21:[ enemy_party = room.parties[2] ] +410 14:[ end ] >> 20:[ if enemy_party == party ] +505 17:[ for i = 3, 4 do ] >> 23:[ for i = 3,4 ] +513 18:[ local chars_at_loc = world.room.data.locations[i] ] >> 24:[ chars_at_loc = world.room.data.locations[i] ] +562 19:[ if world.server then ] >> 25:[ if world.server ] +580 20:[ local a_chars_at_loc = { } ] >> 26:[ a_chars_at_loc = {} ] +614 21:[ for _, v in ipairs(chars_at_loc) do ] >> 27:[ for _,v in ipairs(chars_at_loc) ] +641 22:[ table.insert(a_chars_at_loc, world.player_party:member(v.uname)) ] >> 28:[ table.insert(a_chars_at_loc,world.player_party\member(v.uname)) ] +604 23:[ end ] >> 27:[ for _,v in ipairs(chars_at_loc) ] +709 24:[ chars_at_loc = a_chars_at_loc ] >> 29:[ chars_at_loc = a_chars_at_loc ] +560 25:[ end ] >> 25:[ if world.server ] +742 26:[ local hp_minus ] >> 30:[ hp_minus = () -> ] +742 27:[ hp_minus = function() ] >> 30:[ hp_minus = () -> ] +777 28:[ for _, char in pairs(chars_at_loc) do ] >> 31:[ for _, char in pairs(chars_at_loc) ] +803 29:[ char:set_field("hp", char.data.hp - 1) ] >> 32:[ char\set_field("hp",char.data.hp - 1) ] +763 30:[ end ] >> 31:[ for _, char in pairs(chars_at_loc) ] +742 31:[ end ] >> 30:[ hp_minus = () -> ] +846 32:[ if world.server then ] >> 33:[ if world.server ] +864 33:[ hp_minus() ] >> 34:[ hp_minus! ] +844 34:[ end ] >> 33:[ if world.server ] +879 35:[ if world.client then ] >> 35:[ if world.client ] +897 36:[ local ui = ui or require("ui") ] >> 36:[ ui = ui or require "ui" ] +925 37:[ ui.tween_hit(char, 8 - i, hp_minus) ] >> 37:[ ui.tween_hit(char,8 - i, hp_minus) ] +877 38:[ end ] >> 35:[ if world.client ] +963 39:[ print("rat bite done, chars_at_loc:", chars_at_loc) ] >> 38:[ print("rat bite done, chars_at_loc:",chars_at_loc) ] +498 40:[ end ] >> 23:[ for i = 3,4 ] +1028 43:[ return print("TODO!") ] >> 40:[ print("TODO!") ] +1060 46:[ return print("TODO!") ] >> 43:[ print("TODO!") ] +195 53:[ _class_0.__parent.__init(self, ...) ] >> 11:[ super(...) ] +208 54:[ self.requirements = { ] >> 12:[ @requirements = { ] +230 56:[ "consume_stat", ] >> 13:[ {"consume_stat", "stamina", 1}, ] +245 57:[ "stamina", ] >> 13:[ {"consume_stat", "stamina", 1}, ] +256 58:[ 1 ] >> 13:[ {"consume_stat", "stamina", 1}, ] +265 61:[ "status", ] >> 14:[ {"status", "active"}, ] +274 62:[ "active" ] >> 14:[ {"status", "active"}, ] +290 65:[ "distance", ] >> 15:[ {"distance", 1}, ] +301 66:[ 1 ] >> 15:[ {"distance", 1}, ] +208 68:[ } ] >> 12:[ @requirements = { ] +82 93:[ self.text = "Sulk" ] >> 5:[ @text = "Sulk" ] +98 94:[ self.description = "sulk" ] >> 6:[ @description = "sulk" ] +121 95:[ self.hits_icon = { ] >> 7:[ @hits_icon = {0,0,1,1,0,0,0,0} ] +135 96:[ 0, ] >> 7:[ @hits_icon = {0,0,1,1,0,0,0,0} ] +137 97:[ 0, ] >> 7:[ @hits_icon = {0,0,1,1,0,0,0,0} ] +139 98:[ 1, ] >> 7:[ @hits_icon = {0,0,1,1,0,0,0,0} ] +141 99:[ 1, ] >> 7:[ @hits_icon = {0,0,1,1,0,0,0,0} ] +143 100:[ 0, ] >> 7:[ @hits_icon = {0,0,1,1,0,0,0,0} ] +145 101:[ 0, ] >> 7:[ @hits_icon = {0,0,1,1,0,0,0,0} ] +147 102:[ 0, ] >> 7:[ @hits_icon = {0,0,1,1,0,0,0,0} ] +149 103:[ 0 ] >> 7:[ @hits_icon = {0,0,1,1,0,0,0,0} ] +121 104:[ } ] >> 7:[ @hits_icon = {0,0,1,1,0,0,0,0} ] +153 105:[ self.speed = 3 ] >> 8:[ @speed = 3 ] +165 106:[ self.distance = 1 ] >> 9:[ @distance = 1 ] |
