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Pos Lua >> Moon
1 1:[ local char = require("char") ] >> 1:[ char = require "char" ]
23 2:[ local reg = require("ability_reg") ] >> 2:[ reg = require "ability_reg" ]
51 3:[ require("a_strum") ] >> 3:[ require "a_strum" ]
69 4:[ require("a_dance") ] >> 4:[ require "a_dance" ]
87 5:[ require("a_drum") ] >> 5:[ require "a_drum" ]
105 6:[ local mod = ... ] >> 7:[ mod = ... ]
116 7:[ mod.char = { ] >> 9:[ mod.char = { ]
135 8:[ name = "Troubador", ] >> 10:[ name: "Troubador", ]
167 9:[ default_position = 3, ] >> 11:[ default_position:3, ]
191 11:[ reg.Strum, ] >> 12:[ default_abilities: {reg.Strum, reg.Dance, reg.Drum}, ]
201 12:[ reg.Dance, ] >> 12:[ default_abilities: {reg.Strum, reg.Dance, reg.Drum}, ]
212 13:[ reg.Drum ] >> 12:[ default_abilities: {reg.Strum, reg.Dance, reg.Drum}, ]
239 15:[ default_maxhp = 2, ] >> 13:[ default_maxhp: 2, ]
255 16:[ default_hp = 2, ] >> 14:[ default_hp: 2, ]
279 17:[ default_maxstamina = 1, ] >> 15:[ default_maxstamina: 1 ]
299 18:[ default_stamina = 1, ] >> 16:[ default_stamina: 1 ]
319 19:[ default_maxmana = 5, ] >> 17:[ default_maxmana: 5 ]
336 20:[ default_mana = 5, ] >> 18:[ default_mana: 5 ]
347 21:[ sprite = "data/character_3.png" ] >> 19:[ sprite:"data/character_3.png" ]
116 22:[ } ] >> 9:[ mod.char = { ]
382 23:[ for k, v in pairs(mod.char) do ] >> 21:[ for k,v in pairs(mod.char) ]
400 24:[ mod[k] = v ] >> 22:[ mod[k] = v ]
372 25:[ end ] >> 21:[ for k,v in pairs(mod.char) ]
412 26:[ char.classes[mod.char.name] = mod.char ] >> 24:[ char.classes[mod.char.name] = mod.char ]
452 27:[ return mod ] >> 26:[ mod ]
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