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local Text = surface.GetTextureID("gui/gradient")
function DrawBoxGradient(x,y,w,h,extw,color, linecolor)
surface.SetDrawColor( color.r, color.g, color.b, color.a )
surface.DrawRect( x, y, w, h )
surface.SetTexture(Text)
surface.DrawTexturedRectRotated( x-extw/2, y+h/2, extw, h, 180 )
surface.SetDrawColor( linecolor.r, linecolor.g, linecolor.b, linecolor.a )
surface.DrawLine(x-extw,y-1,x+w,y-1)
surface.DrawLine(x-extw,y+h,x+w,y+h)
end
local Text2 = surface.GetTextureID("gui/gradient_down")
function DrawBoxGradientDown(x,y,w,h,color, gradcolor)
surface.SetDrawColor( color.r, color.g, color.b, color.a )
surface.DrawRect( x, y, w, h )
surface.SetDrawColor( gradcolor.r, gradcolor.g, gradcolor.b, gradcolor.a )
surface.SetTexture(Text2)
surface.DrawTexturedRect( x, y, w, h/2 )
end
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