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local EPT = FindMetaTable("Entity")
local SHNonTemp = {}
if (CLIENT) then
net.Receive("_ReceiveSHVar",function(size)
local Dat = net.ReadTable()
local Ent = Dat.Ent
if (!IsValid(Ent)) then return end
if (!Ent._SHVarDat) then Ent._SHVarDat = {} end
Ent._SHVarDat[Dat.Name] = Dat.Value
end)
else
hook.Add("PlayerAuthed","_AddSHVar",function(pl,sid,uid)
for k,v in pairs( SHNonTemp ) do
local Ent = ents.GetByIndex(k)
if (IsValid(Ent)) then
for a,b in pairs( v ) do
Ent:SetSHVar(a,b,pl)
end
else
SHNonTemp[k] = nil
end
end
end)
util.AddNetworkString("_ReceiveSHVar")
end
function EPT:GetSHVarTable()
return self._SHVarDat
end
function EPT:SearchSHVarTable(Name)
local DAT = {}
if (!self._SHVarDat) then return {} end
for k,v in pairs(self._SHVarDat) do
if (k:find(Name) and v != nil) then
DAT[k] = v
end
end
return DAT
end
function EPT:AddNonTempSH(bKey,Value)
local ID = self:EntIndex()
if (!SHNonTemp[ID]) then SHNonTemp[ID] = {} end
SHNonTemp[ID][bKey] = Value
self:SetSHVar(bKey,Value)
end
function EPT:SetSHVar(Name,Var,ply) --Third argument should only be defined if it is send specificly only for this player.
if (!self._SHVarDat) then self._SHVarDat = {} end
self._SHVarDat[Name] = Var
if (CLIENT) then return end
local Dat = {
Name = Name,
Ent = self,
Value = Var,
}
net.Start( "_ReceiveSHVar" )
net.WriteTable( Dat )
if (IsValid(ply)) then
net.Send(ply)
else
net.Broadcast()
end
end
function EPT:GetSHVar(Name,Var)
local ID = self:EntIndex()
if (!self._SHVarDat or self._SHVarDat[Name] == nil) then return Var or nil end
return self._SHVarDat[Name]
end
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